A digital effect available on a short-form video platform allows users to simulate the appearance of periorbital hematoma, commonly known as a black eye. This effect, often accessed through the platform’s filter or augmented reality (AR) capabilities, alters a user’s facial image to create the visual impression of bruising and swelling around the eye. For example, a user could apply the effect to a video recording of themselves, making it appear as though they have sustained an injury.
The simulated injury effect serves primarily as a form of entertainment or creative expression. Users may employ it for comedic skits, dramatic reenactments, or to participate in trending challenges. Historically, such effects have provided an accessible means for individuals to explore character portrayal and visual storytelling without the need for physical makeup or prosthetics. Moreover, the rapid dissemination of these effects across social media platforms facilitates widespread adoption and adaptation by diverse user groups.