The overworld navigation system in the second installment of the Legend of Zelda series presents a unique method of traversing Hyrule. This navigation involves a top-down perspective of the kingdom, where movement from screen to screen reveals different landscapes, towns, and dangerous locales.
This cartographic element serves as a critical component of the gameplay experience. Its layout dictates the order in which locations are discovered and challenges are undertaken. Historically, this design choice departed significantly from its predecessor, offering a more linear, yet expansive, exploration experience that influenced subsequent action RPGs.